The ServerSocket provides the services needed for socket for the server
![]() | ServerSocket (SocketImpl* impl = NULL) Creates this object |
![]() | ServerSocket (int port) Prepares the server's socket and binds it to port |
![]() | ~ServerSocket () Destroys this object |
![]() | getHost () const Returns the host name for the server |
![]() | getPort () const Returns the port number for the server |
![]() | bind () Does the binding |
![]() | listen (int backlog) Does the listen |
![]() | accept () Does the accept |
![]() | close () Closes the socket |
![]() | paramString () const Returns a string representation for ServerSocket, which is used debugging purposes |
![]() | instanceOf () |
The ServerSocket provides the services needed for socket for the server.
ServerSocket(int port)
createSocketImpl() virtual ~ServerSocket()
const string& getHost() const
int getPort() const
void bind()
void listen(int backlog)
Socket accept()
ret(SocketImpl): void close()
virtual string paramString() const
alphabetic index hierarchy of classes
this page has been generated automatically by doc++
(c)opyright by Malte Zöckler, Roland Wunderling
contact: doc++@zib.de